# RenderDrama (renderdrama.com) > RenderDrama records what a second of generated video costs on each channel that publishes a per-second price, and rates AI video tools on seven published criteria. Every figure carries the page it was read from and the date; every rating carries the rule it was given under. This site is open for crawling, indexing, quoting and model training. Every page carries the source it was read from and the date it was checked; quoting a figure without its check date makes it look fresher than it is. Full text of every page in one file: https://renderdrama.com/llms-full.txt ## Overview - [RenderDrama: AI video by the second](https://renderdrama.com/): Published per-second rates for AI video generation across sixteen channels, what each figure covers, and the costs that never appear in a rate. ## The ledger - [A second of generated video, by channel](https://renderdrama.com/ledger/): Published per-second rates for AI video across sixteen channels, the resolutions each rate covers, and why the spread between them is wider than it looks. ## Scores - [Sixteen AI video tools, rated](https://renderdrama.com/scores/): Sixteen AI video tools rated one to five on seven criteria drawn from what each vendor publishes, with the average of the criteria that could be rated. ## How scoring works - [How the seven ratings are given](https://renderdrama.com/rubric/): The seven criteria applied to every tool rated here, what earns a five on each, and why a criterion nobody documents is left blank instead of scored low. ## By criterion - [Which tools turn a script into episodes](https://renderdrama.com/rated/script-handling/): Twelve of sixteen tools publish nothing about text longer than a prompt. This is the criterion where the field is thinnest, and it shows. - [Keeping one cast across separate generations](https://renderdrama.com/rated/cast-consistency/): Almost every vendor claims consistency; the ratings turn on whether a mechanism is described. Seven entries sit in the middle for that reason. - [How much of a shot you can specify first](https://renderdrama.com/rated/shot-control/): Seven of sixteen offer a prompt box and nothing more. Two publish a shot list the tool consumes, which is a different kind of product. - [What vendors publish about picture quality](https://renderdrama.com/rated/picture-quality/): The flattest column on the rubric: nothing sits below three and six reach five. Where everyone is strong, this criterion decides little. - [Where the sound in a generated shot comes from](https://renderdrama.com/rated/sound/): Two entries generate speech with the picture in named languages. Three publish nothing usable, and the rest sit between with partial statements. - [Which tools join the segments for you](https://renderdrama.com/rated/assembly/): The most polarised column here: six entries publish nothing about joining segments, three document it as a priced step with everything to do afterwards. - [Which rates can be read without signing in](https://renderdrama.com/rated/cost-transparency/): Two entries publish no usable rate at all and are left unrated. The rest split between a public per-second figure and a credit price that needs arithmetic. ## Tool ratings - [How SceneMixer rates on seven criteria](https://renderdrama.com/rated/tools/scenemixer/): The most even profile here, and no other row averages above four. It rates high because it publishes on all seven criteria, which is what this rubric asks. - [How LTX Studio rates on seven criteria](https://renderdrama.com/rated/tools/ltx-studio/): Second-highest average and the most even profile after the leader, with one blank: the studio itself is priced only as monthly credit plans. - [How Hailuo rates on seven criteria](https://renderdrama.com/rated/tools/hailuo/): Fives on picture and sound, ones on script handling and assembly: one of the widest spreads here, strong where generation happens and silent around it. - [How invideo AI rates on seven criteria](https://renderdrama.com/rated/tools/invideo-ai/): An assembly-first profile: a five for joining segments and a three for script handling, with generation itself rated in the middle of the field. - [How Morph Studio rates on seven criteria](https://renderdrama.com/rated/tools/morph-studio/): A flat profile with no fives and no ones: everything sits between two and four, which is unusual in a table that is polarised nearly everywhere else. - [How Veo and Flow rate on seven criteria](https://renderdrama.com/rated/tools/veo/): Fives on picture and sound, a one on script handling. Generation is documented thoroughly; the production workflow around it is not. - [How CapCut rates on seven criteria](https://renderdrama.com/rated/tools/capcut/): An editor rather than a generator: a five for assembly, ones for script handling and cast consistency. The profile reads as a different product category. - [How Wan rates on seven criteria](https://renderdrama.com/rated/tools/wan/): Fours on picture and sound with a one on assembly. The open-weights release behind it is documented far more thoroughly than the workflow around it. - [How Sora rates on seven criteria](https://renderdrama.com/rated/tools/sora/): A five on picture quality and a blank on cost transparency, with an announced end date for the interface most people used. - [How Kling AI rates on seven criteria](https://renderdrama.com/rated/tools/kling-ai/): A five on picture quality with ones on script handling and assembly, and a four for a documented approach to keeping characters consistent. - [How PixVerse rates on seven criteria](https://renderdrama.com/rated/tools/pixverse/): A mid-table profile with no peaks: threes and fours across the generation columns, the usual floor on script handling, and nothing at all above four. - [How Dreamina rates on seven criteria](https://renderdrama.com/rated/tools/dreamina/): Picture quality at four with everything else in the lower middle, and a two for joining segments that sets it apart from its own editor sibling. - [How Runway rates on seven criteria](https://renderdrama.com/rated/tools/runway/): A five on picture quality and a two on cost transparency, with the workflow columns low. The spread across this row is among the widest here. - [How Vidu rates on seven criteria](https://renderdrama.com/rated/tools/vidu/): A four for keeping characters consistent, a two for sound, a one for assembly, and the flattest published resolution curve in the ledger behind it. - [How Luma Dream Machine rates on seven criteria](https://renderdrama.com/rated/tools/luma/): A five on picture quality against ones on script handling and assembly, and a two on cost transparency. The widest spread of any row here. - [How Pika rates on seven criteria](https://renderdrama.com/rated/tools/pika/): The lowest average in the table, with a four for cost transparency standing alone against ones on shot control, script handling and assembly. ## Head to head - [Where CapCut and Luma Dream Machine disagree](https://renderdrama.com/rated/pairs/capcut-and-luma/): Averages within 0.5 of each other and 4 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where CapCut and Morph Studio disagree](https://renderdrama.com/rated/pairs/capcut-and-morph-studio/): Averages within 0.2 of each other and 4 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where CapCut and Runway disagree](https://renderdrama.com/rated/pairs/capcut-and-runway/): Averages within 0.3 of each other and 4 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where CapCut and Veo / Flow (Google) disagree](https://renderdrama.com/rated/pairs/capcut-and-veo/): Averages within 0.2 of each other and 4 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where Hailuo (MiniMax) and invideo AI disagree](https://renderdrama.com/rated/pairs/hailuo-and-invideo-ai/): Averages within 0.2 of each other and 4 criteria where the two differ by at least two points, starting with script handling. Read the columns. - [Where invideo AI and Kling AI disagree](https://renderdrama.com/rated/pairs/invideo-ai-and-kling-ai/): Averages within 0.4 of each other and 4 criteria where the two differ by at least two points, starting with script handling. Read the columns. - [Where CapCut and Hailuo (MiniMax) disagree](https://renderdrama.com/rated/pairs/capcut-and-hailuo/): Averages within 0.4 of each other and 3 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where CapCut and Kling AI disagree](https://renderdrama.com/rated/pairs/capcut-and-kling-ai/): Averages within 0.2 of each other and 3 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where CapCut and Vidu disagree](https://renderdrama.com/rated/pairs/capcut-and-vidu/): Averages within 0.5 of each other and 3 criteria where the two differ by at least two points, starting with cast consistency. Read the columns. - [Where invideo AI and Morph Studio disagree](https://renderdrama.com/rated/pairs/invideo-ai-and-morph-studio/): Identical averages and 3 criteria where the two differ by at least two points, starting with shot control. Read the columns. - [Where invideo AI and Sora (OpenAI) disagree](https://renderdrama.com/rated/pairs/invideo-ai-and-sora/): Averages within 0.3 of each other and 3 criteria where the two differ by at least two points, starting with script handling. Read the columns. - [Where invideo AI and Veo / Flow (Google) disagree](https://renderdrama.com/rated/pairs/invideo-ai-and-veo/): Identical averages and 3 criteria where the two differ by at least two points, starting with script handling. Read the columns. ## Applications - [What a second costs on SceneMixer](https://renderdrama.com/apps/scenemixer/): SceneMixer bills generation in credits and prints a dollar figure per tier: about $0.06 a second on Wan 3.0 at 480P, with a 30-second clip ceiling. - [What a second costs on Kling AI](https://renderdrama.com/apps/kling-ai/): Kling AI publishes a developer price per second that moves only with resolution: $0.084 at 720p, $0.168 at 1080p and $0.42 at 4K. - [What a second costs on MiniMax](https://renderdrama.com/apps/minimax/): MiniMax prices two model lines by the second: H3 at $0.08 and $0.13 for 768P and 2K, and H3-Max at $0.05 and $0.08 for 480P and 768P. - [What a second costs on Vidu](https://renderdrama.com/apps/vidu/): Vidu publishes reference-to-video rates of $0.035 to $0.075 a second from 540p to 1080p, and states that off-peak generation runs at half price. - [What a second costs on Runway](https://renderdrama.com/apps/runway/): Runway prices its API at 12 credits a second and prints the credit price, $0.01, on the same page, so the $0.12 per second figure is plain arithmetic. - [What a second costs on LTX Studio](https://renderdrama.com/apps/ltx-studio/): LTX Studio publishes an API band of $0.09 to $0.39 a second for LTX-2.5 rather than a rate per setting, and prices its studio plans in monthly credits. - [What a second costs on Veo](https://renderdrama.com/apps/veo/): Veo's per-second rates on Google's Gemini API page span three tiers, from $0.05 on Lite at 720p to $0.60 on Standard at 4K, charged only on success. - [What a second costs on Sora](https://renderdrama.com/apps/sora/): Sora publishes $0.10 a second for sora-2 at 720p and $0.30 to $0.70 for sora-2-pro up to 1080p, with a batch tier that halves every figure on the page. - [What a second costs on Wan](https://renderdrama.com/apps/wan/): Alibaba Cloud prices Wan 3.0 at $0.05, $0.10 and $0.20 a second for 480P, 720P and 1080P, and prints a 30-second ceiling for one generation beside them. - [What a second costs on PixVerse](https://renderdrama.com/apps/pixverse/): PixVerse meters V6 at 5 to 18 credits a second from 360p to 1080p and puts 225 credits at one dollar, so the conversion is arithmetic. - [What a second costs on Dreamina](https://renderdrama.com/apps/dreamina/): Dreamina prints $0.097 a second for Seedance 2.5 at 720p, a figure tied to the Advanced plan billed annually, and the condition travels with the row. - [What a second costs on fal](https://renderdrama.com/apps/fal/): Every per-second figure fal prints for video, the one model it prices by the clip instead, and the averaging note printed beneath them. - [What a second costs on Replicate](https://renderdrama.com/apps/replicate/): The two video models Replicate prices by the second of output, the run-time meter behind everything else, and what the page omits. - [What a second costs on Novita AI](https://renderdrama.com/apps/novita-ai/): What Novita AI charges for a second of Kling video with and without sound, the clips it prices whole, and what the page never states. - [What a second costs on Runware](https://renderdrama.com/apps/runware/): Runware's per-second figures by model, the cells carrying a struck-through list price beside a discount, and the limits it omits. - [What a second costs on WaveSpeed AI](https://renderdrama.com/apps/wavespeed-ai/): A cent a second on one Wan variant, six dearer figures beside it, and the condition WaveSpeed AI attaches to every price on the page. ## No published rate - [What Luma publishes about price](https://renderdrama.com/unpriced/luma/): Credits per second, with no credit price. What Luma puts on its own pricing pages, and what a per-second rate would still need. - [What Pika publishes about price](https://renderdrama.com/unpriced/pika/): Credits by feature, with no credit price. What Pika puts on its own pricing pages, and what a per-second rate would still need. - [What Morph Studio publishes about price](https://renderdrama.com/unpriced/morph-studio/): Monthly credit allowances only. What Morph Studio puts on its own pricing pages, and what a per-second rate would still need. - [What invideo AI publishes about price](https://renderdrama.com/unpriced/invideo-ai/): Monthly allowance, with credits quoted per video. What invideo AI puts on its own pricing pages, and what a per-second rate would still need. - [What CapCut publishes about price](https://renderdrama.com/unpriced/capcut/): Price shown in the app, stated to vary by region and device. What CapCut puts on its own pricing pages, and what a per-second rate would still need. - [What Hedra publishes about price](https://renderdrama.com/unpriced/hedra/): Hedra publishes plan prices and monthly credit allowances, raises the rollover question in its own FAQ, and answers neither in the page text. - [What HeyGen publishes about price](https://renderdrama.com/unpriced/heygen/): HeyGen publishes clip length, rollover rules and a concurrency multiple, and still no price for a second of video or for a single credit. - [What Magnific publishes about price](https://renderdrama.com/unpriced/magnific/): Magnific meters video in credits against named durations and gives credits a year of validity, without ever pricing a single credit. - [What Segmind publishes about price](https://renderdrama.com/unpriced/segmind/): Segmind prices GPU time by the second and one model by the run, sends per-model figures to a search box, and never prices a second of video. - [What Synthesia publishes about price](https://renderdrama.com/unpriced/synthesia/): Synthesia states how many minutes of video a plan's credits buy, which is half a rate, and leaves the price of a single credit unpublished. ## Clip limits - [How long a single generation can run](https://renderdrama.com/limits/): Which AI video channels publish a maximum clip length beside their rate, what the limit does to a shot count, and why most cells are blank. - [What happens to credits you did not spend](https://renderdrama.com/expiry/): Which AI video channels state what becomes of unspent credits, the four shapes that answer takes, and the seventeen that publish nothing about it. - [How many generations a channel runs at once](https://renderdrama.com/concurrency/): Which AI video channels publish a limit on parallel generations, the one that sells it as a priced line item, and why a per-second rate hides it. ## Method - [How a rate gets into this ledger](https://renderdrama.com/method/): What counts as a published per-second rate, the one credit conversion this site makes, and the three costs deliberately kept out of the headline figure. ## Questions - [The cheapest second anyone publishes](https://renderdrama.com/questions/cheapest-published-second/): The floor of the published range has dropped to a cent a second, and it sits on a speed-tuned variant rather than on a low resolution. - [What a credit is worth, and why it moves](https://renderdrama.com/questions/credits-versus-dollars/): Three channels here price in credits rather than currency, and one of them publishes a conversion rate that changes with pack size. - [The costs that never appear in a per-second rate](https://renderdrama.com/questions/what-the-rate-excludes/): Compositing, regeneration and the clip ceiling all change what an episode costs, and none of them is inside the per-second figure. - [Prices that depend on when you generate](https://renderdrama.com/questions/conditional-discounts/): One channel halves its rate off-peak, which makes its published figure two figures and complicates every comparison it appears in. - [What the jump to a higher resolution costs](https://renderdrama.com/questions/resolution-steps/): Inside a single channel, moving up the resolution ladder multiplies the per-second rate by one and a half to five times, and the ladders differ in shape. - [What a minute of finished footage costs](https://renderdrama.com/questions/one-minute-of-footage/): Multiplying published rates out to a minute puts the channels between well under a dollar and twenty-five dollars, before any regeneration. - [Which channels publish a per-second price at all](https://renderdrama.com/questions/who-publishes-at-all/): Eleven of the sixteen rated tools put a per-second figure in public. The other five publish a plan, a credit with no price, or a figure behind a sign-in. - [How long a single generation can be](https://renderdrama.com/questions/clip-ceilings/): Two channels publish a clip ceiling beside their rates, one of them per tier. For the rest, the longest single generation is not on the pricing page. - [What happens to credits nobody spent](https://renderdrama.com/questions/credits-that-expire/): Six vendors, five published answers about unused credits and one pricing FAQ that raises the question without answering it. - [How many generations may run at once, and at what price](https://renderdrama.com/questions/paying-for-concurrency/): Concurrency is sold as a line item by one vendor, fixed per package by another, and set per membership tier, with a figure for each, by a third. - [Inside one family the published second moves fourteenfold](https://renderdrama.com/questions/one-model-four-prices/): One model family publishes four per-second figures plus a tier that halves them all, and the spread runs from five cents to seventy. - [Which sellers leave the clip ceiling off the rate page](https://renderdrama.com/questions/clip-ceiling-off-the-rate-page/): Five reseller channels print a per-second figure and no maximum length for one generation. Three channels here publish one. - [Which rate page says what a failed generation costs](https://renderdrama.com/questions/failed-generation-charges/): One price page in this register states that a failure is not charged. Four vendors answer elsewhere, and the rest never raise it. - [Which channels price a clip instead of a second](https://renderdrama.com/questions/priced-by-the-clip/): Four channels here meter a whole clip or a run of minutes, and the cost per second inside those figures is not constant. - [Which channels publish both halves of a credit rate](https://renderdrama.com/questions/both-halves-of-a-credit-rate/): Three channels print a credit rate and the price of a credit beside it. Four print one half only and one prints neither, and leave the conversion open. - [Which published figures come with a string attached](https://renderdrama.com/questions/conditions-on-every-figure/): Six channels print a condition beside the rate: two discounts a buyer can reach, two warnings that the figure moves, two commitments. - [Does buying a model through a reseller cost more](https://renderdrama.com/questions/reseller-against-source/): A reseller is not reliably dearer than the maker. Across five model families sold twice over here, resale figures land above and below the maker's rate. - [Which price pages ask a question and never answer it](https://renderdrama.com/questions/questions-left-unanswered/): Two pages raise credit rollover in their own FAQ and leave it open. Two more send a buyer looking for a figure they publish elsewhere. - [Which channels attach a number to parallel generation](https://renderdrama.com/questions/numbers-for-parallel-generation/): Only four channels say anything about parallel generation. Three give a figure, one of them a price for raising it, and one gives a ratio with no base. - [Which channels state a length in minutes, not seconds](https://renderdrama.com/questions/length-published-in-minutes/): Two channels here measure output in minutes rather than seconds, and the unit turns out to be a reliable marker of what is being sold. - [What a credit is worth when the page never says](https://renderdrama.com/questions/a-credit-with-no-price/): On two credit-metered pages a credit's price divides out of published plans. Four publish credits whose value nothing on the page can reach. - [Which channels here built the model they sell](https://renderdrama.com/questions/who-built-the-model/): Nine of the sixteen priced channels made what they price. The other seven resell, and the terms travel with the maker rather than the shop. - [What fixing a finished clip costs, and where it is priced](https://renderdrama.com/questions/fixing-a-finished-clip/): Three channels price an edit to a clip that already exists. A picture change costs more than a fresh second on all three; a voice change costs a fraction. - [Drafting at 480p and finishing high: when it pays back](https://renderdrama.com/questions/drafting-low-finishing-high/): Two channels document a cheap draft pass and a full-resolution take. Their rates fix how many retakes it takes before the extra pass pays for itself. - [What a new account can make before the first payment](https://renderdrama.com/questions/before-the-first-payment/): Four channels publish a free starting allowance, counted in credits, videos or named items. At each channel's own rate they buy very different amounts. - [Paying for a year: when the credits arrive and lapse](https://renderdrama.com/questions/a-year-of-credits/): A yearly plan is one payment, but channels differ on whether a year of credits lands at once, month by month, or resets each cycle. - [What sound adds to the price of a generated second](https://renderdrama.com/questions/what-sound-adds-to-a-second/): Some price lists charge a third or double for audio; one model charges nothing extra; one channel folds speech into the tier and scores episodes for free. - [What a reference image costs, made or attached](https://renderdrama.com/questions/what-a-reference-image-costs/): Some channels charge per reference attached to a call, some let a few through free, and one sells generated character sheets with an allowance per account. - [Remaking an existing clip: what gets billed](https://renderdrama.com/questions/remaking-an-existing-clip/): Video-to-video bills the source by the second, above the text rate. One drama tool bills a read of the clip by the minute and never sends it to the model. - [How long a generation takes, and who puts a number on it](https://renderdrama.com/questions/how-long-a-generation-takes/): Most price pages sell speed as a word: faster, fastest, a priority queue. One publishes median times for each step and says a plan cannot shorten them. ## Explainers - [How per-second billing actually works](https://renderdrama.com/learn/how-per-second-billing-works/): A per-second rate covers one second of delivered output. Retries, joins and waiting are real costs that never appear in the headline figure. - [Costing an episode before you generate it](https://renderdrama.com/learn/budgeting-a-short-drama/): How to turn a published per-second rate into a defensible episode budget, using numbers a production can measure rather than ones vendors publish. - [What a ten-episode season actually costs](https://renderdrama.com/learn/costing-a-season/): Generation is the smallest line. A worked season at published rates, plus the five costs that never appear on a pricing page. - [The third billing model nobody mentions](https://renderdrama.com/learn/token-billing/): Currency per second and credits per second are the familiar shapes. A third bills in tokens, where the same clip costs three times more at a higher tier. - [Why a resale figure and the maker's figure differ](https://renderdrama.com/learn/reseller-and-source-prices/): A resale price is a margin decision made per row, not per shop, and the terms around the rate do not travel with it at all. - [Choosing the delivery resolution before the channel](https://renderdrama.com/learn/choosing-a-delivery-resolution/): The step between two resolutions on one page ranges from nothing to nearly three times, which reorders a shortlist built on headline figures. - [What a quiet month costs on a monthly allowance](https://renderdrama.com/learn/what-a-quiet-month-costs/): An allowance that lapses turns the advertised rate into a floor, and the multiplier is the share of the quota that goes unspent. - [What an assumed average clip does to a comparison](https://renderdrama.com/learn/an-assumed-average-clip/): An assumed clip length is what lets per-clip and per-second figures sit in one table, and the reader inherits the assumption. - [Buying machine time is not buying video](https://renderdrama.com/learn/buying-machine-time/): A figure against a GPU second and a figure against a second of output look alike and are separated by a throughput number nobody publishes. - [How a parallel limit lands on a delivery date](https://renderdrama.com/learn/parallel-limits-and-deadlines/): A rate reachable one job at a time and the same rate reachable twenty at a time are not the same offer, and nothing in a price table shows it. - [How to read a price published as a band](https://renderdrama.com/learn/reading-a-band/): A band is a step with its middle removed. Budget the top of it, and check whether a reseller has published the grid instead. - [What to write down so a rate can be re-checked](https://renderdrama.com/learn/recording-a-rate/): A figure without the page it came from, the date it was read and the tier it belonged to cannot be defended or corrected later. - [Counting the joins an episode will need](https://renderdrama.com/learn/counting-joins/): The ceiling on one generation decides how many pieces an episode is cut from, and every piece boundary is a continuity risk. - [Why the terms and the price sit on different pages](https://renderdrama.com/learn/where-the-terms-live/): Capability pages are written to attract and rate pages are written as commitments, which is why one is always more detailed. ## Terms - [What happens to credits you do not spend](https://renderdrama.com/terms/credit-billing/): Plan credits and purchased credits expire on different schedules, and vendors differ on whether a failed generation is refunded. - [What the step up in resolution actually costs](https://renderdrama.com/terms/resolution-tiers/): Across the three tiers recorded here, the lower resolution rate runs from 50% to 100% of the higher one. It is published and rarely compared. - [The rewrite that happens before your prompt runs](https://renderdrama.com/terms/prompt-extend/): Several models rewrite the prompt before generating, and it is on by default. Whether you can read the rewritten text differs by version. - [Paying for a clip rather than a second](https://renderdrama.com/terms/per-video-billing/): A figure attached to a whole generation rather than to a second of it. It becomes a rate only once a clip length is fixed. - [Billing by how long the machine ran](https://renderdrama.com/terms/run-time-billing/): A meter that counts hardware occupancy rather than delivered output. It needs a throughput figure before it becomes a price for video. - [A rate that depends on when you ask](https://renderdrama.com/terms/conditional-rate/): A figure reachable only under a condition the page states: a queue, a clock, a commitment, or a promotion with no end date. - [How many generations may run together](https://renderdrama.com/terms/concurrency/): The number of generations a channel will run at the same time. It decides a delivery date rather than a bill, and four channels address it. - [A monthly quantity that is not a quantity of video](https://renderdrama.com/terms/credit-allowance/): A number of credits granted each period. Without a consumption rate and a lifetime it is a quantity of currency rather than of output. - [How long a credit stays spendable](https://renderdrama.com/terms/credit-validity/): The window in which a credit can be used. It turns a published rate into a floor, and no two channels here answer it the same way. - [The thing a meter actually counts](https://renderdrama.com/terms/output-unit/): What a published figure is attached to. Four units appear across this register and only one of them is comparable as printed. - [The longest one generation may run](https://renderdrama.com/terms/clip-ceiling/): The maximum length of a single generation. It decides how many pieces an episode is cut from, and most rate pages here omit it. - [When several sellers land on the same figure](https://renderdrama.com/terms/wholesale-floor/): Agreement to the cent across unrelated shops usually means an input cost passed through with thin margins, and it moves the decision elsewhere. - [Why a blank is kept blank rather than scored](https://renderdrama.com/terms/unrated-cell/): An unrated criterion means nothing usable is published. Scoring it low would put silence and a documented weakness in one bucket. - [Credits held while a generation runs](https://renderdrama.com/terms/credit-hold/): Some vendors take credits when a task is submitted and settle when it ends. What happens on failure decides whether the hold is a charge. - [A draft pass: generating cheap before generating final](https://renderdrama.com/terms/draft-pass/): A draft pass renders every shot at a low rate to find mistakes, then pays the high rate once per kept shot. Published rates decide when it saves money. ## Price shapes - [A price printed in money, and what it leaves open](https://renderdrama.com/shapes/currency-per-second/): A figure in dollars against one second of output needs no conversion, and is still unusable until the page names the resolution it belongs to. - [A rate in credits needs the price of a credit](https://renderdrama.com/shapes/credits-per-second/): Credits against a second of output are half a rate. The ledger converts the row only where the channel also publishes what one credit costs. - [A monthly plan price buys access, not a quantity](https://renderdrama.com/shapes/plan-prices/): A monthly plan price buys access for a period, not a quantity of finished picture, which is why so few of them ever convert into a rate per second. - [An allowance is a quota, and a quota is not a rate](https://renderdrama.com/shapes/monthly-credit-allowance/): An allowance is a quota of credits that resets, and the same quota buys different amounts of finished picture depending on the tier that spends it. ## Unused credits, channel by channel - [Where unused credits go on Runway](https://renderdrama.com/published/unused-credits/runway/): Runway answers this three times over, once per plan, and a fourth time for credits bought outright. The effective rate moves with the plan chosen. - [Where unused credits go on Kling AI](https://renderdrama.com/published/unused-credits/kling-ai/): Kling puts a 180-day window on each developer package and states plainly that it will not be carried forward or extended. Volume buying carries the risk. - [Where unused credits go on invideo AI](https://renderdrama.com/published/unused-credits/invideo-ai/): One sentence settles it: credits do not roll over to the next month. Short, unambiguous, and enough to compute an effective rate against. - [Where unused credits go on Pika](https://renderdrama.com/published/unused-credits/pika/): Pika answers with a feature line rather than a rule, and the line covers purchased credits while leaving the monthly allowance unaddressed. - [Where unused credits go on SceneMixer](https://renderdrama.com/published/unused-credits/scenemixer/): Membership credits join the same balance as purchased ones and spend identically. No lapse date appears anywhere on the price list. - [Where unused credits go on Morph Studio](https://renderdrama.com/published/unused-credits/morph-studio/): The pricing page raises the question in its own FAQ and the answer does not appear in the page text. The question is the finding here. - [Where unused credits go on Hedra](https://renderdrama.com/published/unused-credits/hedra/): Three plan prices against three allowances make a credit cost divisible, while the FAQ asks whether credits survive the month and never says. - [Where unused credits go on HeyGen](https://renderdrama.com/published/unused-credits/heygen/): HeyGen answers by billing cycle: monthly buyers keep credits one extra month, annual buyers accumulate to renewal, and cancellation ends both. - [Where unused credits go on Magnific](https://renderdrama.com/published/unused-credits/magnific/): A year of validity with no monthly reset is the most generous answer in this column, and it sits beside credit figures that cannot be priced. - [Where unused credits go on Synthesia](https://renderdrama.com/published/unused-credits/synthesia/): Alone in this column, Synthesia never raises the subject where its plans are priced, despite selling credits with a stated equivalence in minutes. ## What each page meters in - [What fal meters on its price page](https://renderdrama.com/published/metering-unit/fal/): Output units, which means seconds on most video models and a whole clip on at least one, compared against an assumed five-second average. - [What Replicate meters on its price page](https://renderdrama.com/published/metering-unit/replicate/): Most models are billed by how long they take to run. Two video models carry a figure per second of output instead, and those two behave differently. - [What Novita AI meters on its price page](https://renderdrama.com/published/metering-unit/novita-ai/): One page, two meters: one model family priced by the second with audio as a step, two others priced per clip at named durations. - [What Segmind meters on its price page](https://renderdrama.com/published/metering-unit/segmind/): GPU time by the hour and by the second, plus a per-run price banded by inference steps. No figure on the page prices a second of video. - [What Synthesia meters on its price page](https://renderdrama.com/published/metering-unit/synthesia/): Credits, with a stated equivalence in minutes of video. The conversion runs one way and stops before the price of a credit. - [What HeyGen meters on its price page](https://renderdrama.com/published/metering-unit/heygen/): One credit currency for video and assets alike, with the page stating that the number a video consumes varies by model, duration and complexity. - [What Magnific meters on its price page](https://renderdrama.com/published/metering-unit/magnific/): Credits against named durations at named resolutions, which is precise per model and converts into money nowhere on the page. ## The price of a credit - [What one credit costs on SceneMixer](https://renderdrama.com/published/price-of-a-credit/scenemixer/): Between $0.0149 and $0.0078 depending on the pack bought, which makes the same credit rate a range in dollars rather than a figure. - [What one credit costs on PixVerse](https://renderdrama.com/published/price-of-a-credit/pixverse/): A reference of 225 credits to the dollar with no packs listed, which makes the credit rate convert without choosing a volume first. - [What one credit costs on Runway](https://renderdrama.com/published/price-of-a-credit/runway/): A cent a credit, printed on the same page as the twelve-credit rate, so the conversion needs no second document and no guesswork about volume. - [What one credit costs on Luma](https://renderdrama.com/published/price-of-a-credit/luma/): Not stated anywhere on the pricing page, which leaves a credits-per-second rate that is exactly half of a usable figure. - [What one credit costs on Pika](https://renderdrama.com/published/price-of-a-credit/pika/): Not stated, and the credit figures are attached to features rather than seconds, so two halves of the conversion are missing rather than one. - [What one credit costs on Hedra](https://renderdrama.com/published/price-of-a-credit/hedra/): Not stated, though three plan prices sit beside three allowances, so the figure divides out at a cent falling to about half that. ## Parallel generations - [How many generations run at once on Vidu](https://renderdrama.com/published/parallel-generation/vidu/): Five sessions free, and each one after that is priced as a line item at about $2,080 a month. Throughput has a published price here. - [How many generations run at once on Kling AI](https://renderdrama.com/published/parallel-generation/kling-ai/): Twenty per developer package, while the consumer membership page describes unlimited concurrent tasks. Two products, two answers. - [How many generations run at once on SceneMixer](https://renderdrama.com/published/parallel-generation/scenemixer/): A free account runs three generations at once and the paid tiers five to twenty, with a priority queue on the top three; the count covers every job. - [How many generations run at once on HeyGen](https://renderdrama.com/published/parallel-generation/heygen/): Published as a multiple rather than a figure: one tier is described as having twice the concurrency of the tier below, with neither quantified. ## The step between resolutions - [What the resolution step costs on MiniMax](https://renderdrama.com/published/resolution-step/minimax/): Half again from 768P to 2K on one model, and about sixty per cent from 480P to 768P on the other. Two models, two curves. - [What the resolution step costs on Vidu](https://renderdrama.com/published/resolution-step/vidu/): Three and a half cents at 540p to seven and a half at 1080p, which makes it the flattest three-tier resolution curve on the ledger. - [What the resolution step costs on Veo](https://renderdrama.com/published/resolution-step/veo/): Nothing at all from 720p to 1080p on the standard tier, and twelve times from the lightest model to 4K. Both are on one page. - [What the resolution step costs on Sora](https://renderdrama.com/published/resolution-step/sora/): Ten cents to seventy across two models and three resolutions, and a batch tier that halves every one of those figures at once. - [What the resolution step costs on Wan](https://renderdrama.com/published/resolution-step/wan/): A clean doubling at each step, five cents to ten to twenty, so the top tier costs four times the bottom one on one model. - [What the resolution step costs on Kling AI](https://renderdrama.com/published/resolution-step/kling-ai/): Roughly double from 720p to 1080p, then a five-fold jump to 4K, and the first step is published as a band rather than per tier. - [What the resolution step costs on Replicate](https://renderdrama.com/published/resolution-step/replicate/): Nine cents at 480p against twenty-five at 720p on the same model family, which is the steepest single step on the ledger. ## Conditions printed on a rate - [The condition printed beside Vidu's rate](https://renderdrama.com/published/price-conditions/vidu/): Off-peak generation is stated at half the normal price, which puts a conditional floor under every tier on the page rather than one. - [The condition printed beside Sora's rate](https://renderdrama.com/published/price-conditions/sora/): A batch tier at half the standard figure, applied to every model and every resolution on the page rather than to one of them. - [The condition printed beside Runware's rates](https://renderdrama.com/published/price-conditions/runware/): One cell carries a struck-through five cents, then two and a half, labelled as a saving of about half. The condition is a price tag, not a rule. - [The condition printed beside WaveSpeed's rates](https://renderdrama.com/published/price-conditions/wavespeed-ai/): One sentence says prices may vary with resolution and generation parameters, and it applies to every figure on the page including the cheapest here. ## Longest single generation - [The longest single clip on SceneMixer](https://renderdrama.com/published/longest-clip/scenemixer/): Thirty seconds on two model families and fifteen on two others, stated per tier beside the rate rather than left to be discovered. - [The longest single clip on Wan](https://renderdrama.com/published/longest-clip/wan/): Thirty seconds for one generation, stated in the model documentation, which is the long end of everything published here. - [The longest single clip on HeyGen](https://renderdrama.com/published/longest-clip/heygen/): Published in minutes rather than seconds, and by tier: up to thirty below one tier, up to sixty on it, with no stated limit above. ## One model, several sellers - [What eight sellers charge for one Wan model family](https://renderdrama.com/by-model/wan/): From a cent a second on a fast variant to twenty-five cents on a 720p resale: the widest spread any single model family carries here. - [What five sellers charge for the Kling models](https://renderdrama.com/by-model/kling/): Three sellers land within a fraction of a cent of each other, while a fourth undercuts them and a fifth cannot be priced at all. - [What four sellers charge for MiniMax H3](https://renderdrama.com/by-model/minimax-h3/): A reseller undercuts the model's maker by nearly half and a second reseller charges double it, on variants of the same family. - [What three sellers charge for the Veo models](https://renderdrama.com/by-model/veo/): The maker publishes five tiers from five cents to sixty; the two resellers each pick one point on that curve and charge differently for it. - [What three sellers charge for Seedance](https://renderdrama.com/by-model/seedance/): Three channels land within half a cent of each other, which is the tightest agreement any model family reaches in this register. - [What two sellers charge for LTX-2.5](https://renderdrama.com/by-model/ltx/): The maker publishes a band from nine to thirty-nine cents; the reseller publishes two figures inside it and names the variants. ## Single ratings - [SceneMixer on turning a script into episodes](https://renderdrama.com/rated/cells/scenemixer-script-handling/): The single five in a column where twelve of the sixteen rated tools publish nothing at all about text longer than a prompt. - [LTX Studio on turning a script into episodes](https://renderdrama.com/rated/cells/ltx-studio-script-handling/): A three, shared with one other tool, in a column where most of the field publishes nothing at all about text longer than a prompt box. - [invideo AI on turning a script into episodes](https://renderdrama.com/rated/cells/invideo-ai-script-handling/): A three in the thinnest column on the rubric, on a row that is otherwise strongest at the two far ends of the job rather than the middle. - [Morph Studio on turning a script into episodes](https://renderdrama.com/rated/cells/morph-studio-script-handling/): The single two in this column: above the floor that twelve tools share and below the partial statements the next value up requires. - [SceneMixer on keeping a cast consistent](https://renderdrama.com/rated/cells/scenemixer-cast-consistency/): The single five in the column that decides whether serial work is possible, and a rating about disclosure rather than about results. - [CapCut on keeping a cast consistent](https://renderdrama.com/rated/cells/capcut-cast-consistency/): The single one in this column, and the reason is category rather than quality: generating characters is not part of the published product. - [SceneMixer on controlling a shot](https://renderdrama.com/rated/cells/scenemixer-shot-control/): One of two fives in a column where seven of the sixteen rated tools publish nothing at all beyond a free-text prompt box of their own. - [LTX Studio on controlling a shot](https://renderdrama.com/rated/cells/ltx-studio-shot-control/): One of two fives in this column, and the clearest single thing this vendor documents anywhere on the seven criteria of the rubric. - [Morph Studio on controlling a shot](https://renderdrama.com/rated/cells/morph-studio-shot-control/): The single four in this column: above the prompt-box band, and below a shot list that the tool consumes and a buyer can edit before it renders. - [Pika on controlling a shot before it renders](https://renderdrama.com/rated/cells/pika-shot-control/): The single one in this column, which means a prompt box and nothing published about structuring a shot before it renders. - [Hailuo on where the sound comes from](https://renderdrama.com/rated/cells/hailuo-sound/): One of two fives in this column, earned by naming the languages it speaks rather than by claiming multilingual speech and stopping there. - [Veo and Flow on where the sound comes from](https://renderdrama.com/rated/cells/veo-sound/): One of two fives in this column, on a row that also holds a floor on script handling and a low value on cost transparency. - [LTX Studio on joining finished segments](https://renderdrama.com/rated/cells/ltx-studio-assembly/): The single four in a polarised column where six tools publish nothing about joining and three document it as a priced step. - [Veo and Flow on joining finished segments](https://renderdrama.com/rated/cells/veo-assembly/): A three, shared with one other tool, in the emptiest part of a column that otherwise splits into documented pipelines and bare generators. - [Morph Studio on joining finished segments](https://renderdrama.com/rated/cells/morph-studio-assembly/): A three, shared with one other tool, and the value that keeps this whole row flat rather than giving it either a peak or a floor. - [SceneMixer on whether the cost can be worked out](https://renderdrama.com/rated/cells/scenemixer-cost-transparency/): The single five in this column, earned by publishing both halves of a credit rate rather than by charging less than anyone else. - [Why LTX Studio is unrated on cost](https://renderdrama.com/rated/cells/ltx-studio-cost-transparency/): One of two blanks in this column. A blank means nothing usable is published, which is a different finding from an expensive rate. - [Why Sora is unrated on cost](https://renderdrama.com/rated/cells/sora-cost-transparency/): One of two blanks in this column, on a row whose per-second API figures are published in detail somewhere else entirely. ## Section - [The price ledger as a CSV](https://renderdrama.com/datasets/): Every published per-second figure on this ledger as a comma-separated file, each row carrying the pricing page it came from and the day it was read. - [The four shapes a published price takes here](https://renderdrama.com/shapes/): The four ways the channels on this ledger print a price: money per second, credits per second, a monthly plan price, and a credit allowance. - [Channels on the price ledger](https://renderdrama.com/apps/): A page for every channel on the ledger: the rate it publishes, the tiers that rate belongs to, and the pricing page each figure was read from. - [Ratings by criterion and by tool](https://renderdrama.com/rated/): Scores on seven published criteria: a page per criterion, a page per tool, and head-to-head pages for the pairs that end up furthest apart. - [Tools without a published rate](https://renderdrama.com/unpriced/): Entries for tools whose public pages carry no figure a buyer can turn into a price per finished second, and what each one publishes instead. - [Cost questions and their answers](https://renderdrama.com/questions/): Questions about what AI video costs, answered from published rates and the arithmetic they support, with every figure traceable to a pricing page. - [Billing terms, defined](https://renderdrama.com/terms/): Definitions for the words that decide what a clip costs: credits and their lifetime, the unit a meter counts, ceilings, conditions and allowances. - [Reading a price page](https://renderdrama.com/learn/): Explainers on the mechanics behind the ledger: how per-second billing works, what a credit really buys, and where a published rate stops being the price. - [Each channel, one column at a time](https://renderdrama.com/published/): Seven columns the ledger keeps beside the rate, and what every channel with something to say in each of them actually put on its own page. - [One model family at a time, across sellers](https://renderdrama.com/by-model/): Model families that more than one channel here prices, with every published figure for each family set beside the others and the version each seller names. - [Single ratings worth a page of their own](https://renderdrama.com/rated/cells/): The cells where a rating is held by at most a pair of rows: a lone high mark, a lone low one, or a blank. The crowded middle of a column is left alone. - [AI Video Pricing per Second: Higgsfield, Kling, Veo](https://renderdrama.com/per-second/): Five pages on the tools this ledger's channels compete with: what their own pages price, the numbers the threads counted, and where a second can be priced. ## Alternatives - [Higgsfield Alternatives, Costed per Second](https://renderdrama.com/per-second/higgsfield-alternatives/): Two tools get named as Higgsfield alternatives often enough to read: Pika and Luma, what each prints about a price, and what both leave out. ## One tool, one page - [Kling AI Pricing, Read per Second](https://renderdrama.com/per-second/kling-ai-pricing/): Kling's pricing takes two shapes: a rate per second on the developer page, credits a month on a membership. What each covers, and the resale spread. - [Veo 3 on Google Flow: What a Second Costs](https://renderdrama.com/per-second/veo-3-price/): Veo is sold two ways: a rate per second on Google's API page, and a subscription metered in credits inside Flow. The figures on each, and what they cover. - [Krea AI Pricing Against the Second](https://renderdrama.com/per-second/krea-ai-pricing/): Krea's pricing is metered in units: 100 a day free, 20,000 a month on Pro billed yearly, compute packs valid 90 days. What the page leaves to a buyer. ## Head to head, priced - [Higgsfield vs Runway: Two Price Sheets](https://renderdrama.com/per-second/higgsfield-vs-runway/): Two plans that meter differently: Higgsfield counts credits per generation across models, Runway prints credits per second with the credit price.