What HeyGen meters on its price page
HeyGen meters everything in one credit currency and states outright that how many credits a video uses can vary by model, duration and complexity. That sentence is why no credit count per video appears anywhere on the page. As of 2026-09-22.
| What is metered | As the page prints it |
|---|---|
| The currency | Credits, described as the single currency for video and asset creation |
| Credits a video consumes | Stated to vary by model, duration and complexity |
| Plan prices and allowances | $29 a month for 600 credits, $49 for 1,000 and $149 for 1,500 |
| Longest single video | Up to 30 mins below one tier, up to 60 mins on it, unlimited above |
Inclusion rule. What the pricing page meters in, plus the statement it gives in place of a quantity. Plan figures are included because they are the only numbers the currency is attached to. Order. The currency first, then the reason it is not quantified, then the money.
1Where HeyGen sits in this column
| Channel | What the page meters |
|---|---|
| fal | Seconds on most models, a whole clip on one |
| HeyGen | Credits, as one currency for everything |
| Magnific | Credits against named durations |
| Novita AI | Seconds on one family, whole clips on two |
| Replicate | Run time, with two models by the second |
| Segmind | GPU time, plus a price per run |
| Synthesia | Credits, converted into minutes |
Inclusion rule. Channels whose price page meters in something other than one second of delivered video. A channel printing money against a second is already comparable and belongs on the ledger instead. Order. Alphabetical by channel name.
2A stated variability is a better answer than a fake average
Saying that consumption varies by model, duration and complexity is accurate and unhelpful in equal measure. It is also more honest than printing a single credits-per-video figure that only holds for one model at one length, which is what a page under pressure to look comparable would do.
The consequence is that the allowance cannot be converted into output. Six hundred credits a month is a number of credits, not a number of videos, and the page declines to bridge that on purpose rather than by omission.
3One currency across video and assets moves the trade-off inside the plan
When the same credits pay for generated video and for the assets around it, a buyer is choosing between them every month. Spending on avatars or voices is spending that does not become footage, and no line on the page shows the exchange rate between those choices.
That is a real planning problem rather than a pricing one. A production has to decide its asset budget in the same currency as its output budget, and the only way to learn the ratio is to spend some.
4Length is published in minutes, which fixes the other end
Unusually, the page does state a maximum video length, and it states it per tier: up to half an hour below one tier, up to an hour on it, and no stated limit above. Almost nothing else in this register publishes a ceiling at all.
A published ceiling in minutes alongside an unquantified credit cost is an odd pairing. The page tells a buyer how long a single video may run and not what running it will cost, which is the reverse of the usual gap here.
- What HeyGen publishes instead of a rateCredits as one currency for everything, with plan prices and allowances but no credit price
- Why no credit count per video is printedCredits are described as the single currency for video and asset creation, and the number a video uses can vary by model, duration and complexity
- Plan prices and monthly allowances$29 a month for 600 credits, $49 a month for 1,000 and $149 a month for 1,500
- Longest single videoVideos up to 30 mins on the plans below Business, up to 60 mins on Business, with no duration maximum on Enterprisestated per plan
5What the seconds buy
Price aside, what goes into the seconds behind “What HeyGen meters” is described in SceneMixer's guides:
Paste a scene or a short script and SceneMixer gives you a storyboard — numbered shots with framing and seconds — and then a moving version of each segment, which you can join into a rough cut of the scene.
SceneMixer, Using SceneMixer for Previs and Animatics Before a Live-Action Shoot (read 2026-10-13)
Segments are numbered within their episode and the numbering is maintained for you when you insert or delete one.
SceneMixer, What Is Inside a Project — “Can I reorder segments?” (read 2026-10-13)
6Sources
Read from the pricing page published at heygen.com on 2026-09-22. The rate this column sits beside is on HeyGen; what the register accepts as published is on the method page. The same column on other channels: Magnific, fal. Every column: what each channel publishes.