What a credit is worth, and why it moves
A credit is not a fixed amount of money. On SceneMixer one credit costs $0.0149 in the smallest pack and $0.0078 in the largest, so the same 10-credit second is either about $0.15 or about $0.08 depending on what was bought. As of 2026-10-25.
| Channel and pack | Price of one credit | What a second costs in credits |
|---|---|---|
| SceneMixer, smallest pack | $0.0149 a credit | 10 credits a second at 480P |
| SceneMixer, largest pack | $0.0078 a credit | 10 credits a second at 480P |
| Runway | $0.0100 a credit | 12 credits a second |
| PixVerse | About $0.0044 a credit | 5 to 18 credits a second by resolution |
| Everyone else here | Not applicable | Priced per second directly |
Inclusion rule. Channels whose public pricing expresses generation cost in a unit other than currency. The conversion is taken from the same vendor's published pack prices or, where it lists none, from the reference rate it prints. Order. Channels pricing in credits first, then the rest.
1The conversion rate is a real variable, not a rounding detail
A factor of nearly two between the smallest and largest pack means the same tier can be quoted at two very different dollar figures, both correct. Any single-number comparison involving a credit-priced channel has silently picked one end of that range, and it is usually the flattering end.
This ledger records the range rather than a midpoint. A midpoint would be tidier and would be a number nobody can actually pay.
2Credits move the decision away from the moment of generation
Buying a pack and spending it later separates the purchase from the use. That is convenient for the buyer and it makes per-project accounting harder, because the cost of a given episode depends on a pack bought weeks earlier at a rate nobody recorded.
Currency pricing has the opposite property: every second has an unambiguous cost at the moment it is generated, and no historical purchase affects it. Neither is better; they make different things easy to answer afterwards.
3What this ledger does with a credit figure
It records the credit figure as published, then converts using the vendor's own pack prices, or the one reference rate it prints where it lists none, and shows the range that produces. The conversion is never hidden inside a single dollar number, because a converted figure with the conversion concealed is the least useful kind of precision.
Where a vendor publishes only credits and no pack prices, the row stays in credits and the dollar column says not derivable. That has not happened yet among the channels here, and the rule exists so it is decided in advance rather than improvised.
- Credit priceOne credit costs $0.0149 in the smallest pack and $0.0078 in the largestthe range the conversion rests on
- Wan 3.0 480P10 credits per second, about $0.06the default tier
- Published per-second price12 credits per second at $0.01 a credit, which is $0.12 per second
- The credit reference rate; the page lists no packs and no volume tiers225 credits are put at one US dollar
4Sources
Each figure is read from the vendor page linked in the ledger, checked 2026-10-25. How a figure qualifies is on method; what a rate leaves out is on limits and unspent credits and parallel generations. Nearby: What it excludes, Conditional prices, Paying for pixels.